Pillars of the Metaverse

We chose to create a digital replica of Earth because it’s a trivial solution for many businesses when it comes to digitization: replicating their core business models in the digital space without changing their fundamental behavior. This is why video game-like environments of fantasy lands are failing: they cannot provide a sustainable and simple integration process without having to completely restructure the core business of every company they want to integrate. E-commerce conquered the world because it helped accelerate real world sales for businesses in new ways and not the other way around.
In order for us to achieve this simple integration, we have created a productive asset - virtual land - and a monetary asset - NXTT - to support this. On this foundation we have created and simulated an economy to be sustainable and a fundamental piece of technology called dynamic NFTs that allow for mass customization of business transactions while retaining the radical innovation of true digital ownership. This is where we had to make a decision about how we are planning to achieve the vision of the ”Metaverse of a Million Businesses” within a decade: as seen by the attempts of the First Wave, this cannot be done by us alone and it also does not support our values of decentralization and distribution of value.
This is why we decided to turn Next Earth into a Platform as a Service provider and through a set of APIs (Application Programming Interface) we open up the platform to the developer community, allowing anyone and everyone to build distributed applications on Next Earth. This is how utility on Next Earth is not brought by an internal developer team but a decentralized community of developers building their own dApps and launching them on a Next Earth App Store, all using Next Earth land and NXTT.
In this Chapter we’ll explain how each Pillar works. In the following Chapters we’ll cover our strategy to create the Metaverse of a Million Businesses and in the final Chapter we’ll show you the vision with specific examples of where we’re planning to arrive before the end of the decade, when we will have created not only true digital ownership but also onboarded millions of landowners and businesses into our new island of the Internet, where users are truly users and not just products anymore.